"Rate, wer ich bin" ("Guess who I am") is a language game for
conversational German that I developed when I was a high-school
German and Latin teacher at The Overlake School in Redmond WA USA.
It consists of a series of eighteen basic questions in German
with English translations directly underneath the German.
The students in my class were required to speak only German
during the game, and they were not only allowed, but encouraged,
to look up German words in a dictionary for asking questions.
The object was for the students to guess who I was pretending to
be, by asking questions in German that I would answer in German.
I would write down the pretended identity in advance to make a
game of showing the answer as soon as a student won the game.
Students really enjoyed playing "Rate, wer ich bin," and they
learned a lot of basic German question-forms to use later on.
A visiting graduate student was rather shocked one day when a
child in my class asked him, "Sind Sie wirklich oder imaginaer?"
"Wirklich -- ich glaube!" he responded.
In more recent years I have used "Rate, wer ich bin" socially
to teach German one-on-one in private lessons with much fun.
Now the "Rate, wer ich bin" material has been published online at
http://www.redpaper.com/viewScoop.jsp?scoopID=4918
for two cents.
Description:
"Rate, Wer Ich Bin ('Guess Who I Am') is a tried-and-true language
game for teaching conversational German to sentient beings. Among
humans, this game is especially good for male computer geeks seek-
ing to enjoy feminine companion****p by teaching German to wymyn.
Teachers of other languages may translate this game into additional
foreign languages and re****t or market the results here on RedPaper
for such purposes as open-source AI funding in sup****t of the
creation of artificial Minds for robots."
A.T. Murray
--
http://www.redpaper.com/ailab
-- see offer of "Rate, Wer Ich Bin".


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